by Rinaldo Wirz | Oct 11, 2026 | Uncategorized
I’ll explain myself here, but for me, after years of pushing in the indie game industry, the most difficult part has never been creating the game during my free time until midnight while having a family life and a job, or talking with publishers about it. The...
by Rinaldo Wirz | Oct 2, 2026 | Uncategorized
So, how does it feel to work nights and weekends for 3 years?First of all, people come and go, like Adrian, who continued to work on the game for 2 of those three years, or Ren, who took some of his free time too to create some banger music for The Push. And now Dan,...
by Rinaldo Wirz | Oct 2, 2026 | Uncategorized
The Push has been in the works since 2013, and if we count the things we wanted to add to CVM that actually made it into The Push, we can almost say that we started around 2022. After all these years working slowly on it, we got some real “PUSHES” this...
by Rinaldo Wirz | Sep 29, 2026 | The Archives
Hey again,Yes, I am productive today, because it is the first day I am posting stuff here and also because we have an history or stories to tell here.Sometimes, stories are better told with music, only music, and that is what I wanted to share with you today. Here are...
by Rinaldo Wirz | Sep 29, 2026 | Uncategorized
Yes… it is true, we tried almost everything to connect people together: Twitter, Instagram, Discord, and other stuff here and there, but the YouTube channel was different. It was created after Captain Velvet Meteor was critically acclaimed but… flopped...