Momo-pi was an independent awarded game studio with a open structure created by three friends.
The team was made of passionate and creative people from around the world, and specially between Switzerland and Japan, who combine their cultural background and experiences to create unique and original ideas.
Everyone in the team could equally contribute to the project as we have no boss, the ideas of each other and the respect for each other is the main key to create our projects.
IMPORTANT
Momo-pi team has been disolved in 2023 after covid and tried as a duo as Adrian Stutz and Rinaldo Wirz to continue the adventure.
We created two game prototype called Spirit (the second prototype) and The Push. Two games still in search for fundings today.
We have no job openings, sorry
Rinaldo Wirz
Creative Director
Guillaume Schneuwly
Software Developer
(Persephone, Spirit & CVM)
Cédric Reinhardt
Software Developer
(Persephone & Spirit)
Adrian Stutz
Game Developer & Designer
(Spirit, CVM, The Push)
David Javet
Narrative Designer
(Spirit & CVM)
Melissa Corboz
QA tester
(CVM)
Fabrice Nzinzi
2D Artist
(CVM)
Thomas Olsson
Music & SFX
(Persephone & CVM)
Renato de Aguiar
Music composer
(Persephone & Spirit)









