We all have two lives. The second one begins when we realize we only have one.
Spirit is a Third-person Isometric Adventure Game.
You Wake up in a Cold Blue World, Empty and Strange.
Under your Feet, Another World.
This is a Game about Discovery, Connection and Trust.
Rinaldo Wirz : Main Artist (momo-pi)
Cédric Reinhardt : Main Programmer (momo-pi)
Guillaume Schneuwly : Programmer
David Javet : Narrative & game design
Renato De Aguiar : Music
Prototype support team (we love you) :
Phillippe Güdemann : Sound FX
Alexandra Vialardi : 3D models
Leonardo Wirz : Programming
Thomas Olsson : Sound design
Special Thanks :
Martyn Corbet, Ozan Kocoglu, Pauline Althaus, Bourquenoud Jean-Luc, Joelle Krummenacher, Pierre Simon, Sylvain Robert, Philomena Schwab, Sirhill & all the artists for their beautiful support arts.