We all have two lives…
The second one begins when we realize we only have one.

Spirit is a Third-person Isometric Adventure Game.
You Wake up in a Cold Blue World, Empty and Strange.
Under your Feet, Another World.
This is a Game about Discovery, Connection and Trust.

The team "Spirit"

Rinaldo Wirz
  : Creative Director
Cédric Reinhardt :Software Developer

Guillaume Schneuwly : Software Developer
David Javet : Narrative & Game Designer
Renato De Aguiar : Music Composer

Prototype support team :

Phillippe Güdemann : Sound Designer
Alexandra Vialardi : 3D modeler

Leonardo Wirz : Programmer
Thomas Olsson : Sound Designer

Special Thanks :

Martyn Corbet, Ozan Kocoglu, Pauline Althaus, Bourquenoud Jean-Luc, Joelle Krummenacher, Pierre Simon, Sylvain Robert, Philomena Schwab, Sirhill & all the artists for their beautiful support arts.